Chapter 197 Hidden Village in the Clouds, Springtime Mountain Scenery
Chapter 197 Hidden Village in the Clouds, Springtime Mountain Scenery
Lin Qiaoqiao laughed and said, "Of course, we'll give priority to everyone when there are suitable events, after all, we've collaborated many times, hahaha. I'm just afraid that once you become famous, you'll look down on Qingfengyi."
A joking remark prompted a chorus of responses from the celebrities present: "Absolutely not! It's already quite generous of Qingfeng Yi to remember us, hahaha. Come on, Mr. Lin, let's have a toast!"
"Good good!"
Lin Shuying quietly disappeared from the public eye; after finishing her meal, she went to work overtime.
Today I started planning the next event. It just so happens that spring tea has passed and Qingming Festival is not far off. Qingming is a day of sorrow, but also a day for spring outings. Spring breezes sweep away the last vestiges of spring and usher in the beginning of summer; green grass flourishes, flowers fade, and fruits ripen.
As velvet garments gradually give way to sheer fabrics, young people playfully sing and fly kites.
How about we organize a spring outing? It just so happens that the Children's Palace has completed a full activity cycle, and it's a bit boring to keep the children cooped up there all the time. Why not have everyone play together? Just imagining that scene makes my smiles nonstop.
Speaking of her childhood, Lin Shuying recalled a saying: "Lucky people use their childhood to heal their entire lives, while unlucky people spend their entire lives healing from their childhood." Her childhood was very happy, quite different from that of children in big cities at that time.
She spent most of her childhood with her grandparents, alternating between them during holidays. Her parents didn't have high expectations for her; they just wanted her to be a good person, independent, and to learn as she pleased. Their view of education wasn't about securing a bright future, but about broadening horizons, learning to think critically, and understanding life and the world. To think that education only carries the weight of one's future is to greatly underestimate its importance.
These are things her parents told Lin Shuying, so her childhood was stress-free and happy.
May this joy be conveyed to the Star Trek people in the gentle breeze, allowing them to experience a different kind of happy childhood.
Of course, as a game, simple childlike fun won't attract adults. While everyone goes through childhood, not everyone retains a childlike heart forever. Therefore, the part involving players should focus on activities, while the part involving children should focus on games.
Lin Shuying thought about it for a long time and decided to make it a daily activity. The previous activities were too demanding, so this one could be a good way to give things a break.
First of all, dress-up game outfits are a must for every event. So I designed parent-child outfits, friend outfits, couple outfits, and lone wolf outfits. There were quite a few outfits, which took some time, resulting in a total of 11 outfits.
There are six sets of matching parent-child outfits, with the parent-child design reflected in the color scheme and style.
The colors are maroon, warm gold, and blue, and the accessories are relatively simple, including conical hats and capes.
Girls' clothing: a warm gold-colored thin cotton cloak, designed for wind protection and simple warmth. Late spring weather isn't too cold, so a heavy cloak isn't necessary. It can also be used as a small blanket or a mat if you fall asleep outdoors—a multi-functional piece of clothing essential for spring outings.
Inside was a light blue jacket with warm gold trim and a delicate four o'clock flower print. The print was made of the fabric's own white, subtle against the warm gold background, but the shimmering nature of silk made it visible as you moved.
The inner garment is a plain maroon dress, paired with a pleated skirt in the same color family. A warm gold belt cinches the waist, also adorned with four o'clock flowers, though these are embroidered.
Her hair was styled into two buns, tied with a peach blossom silk ribbon in sky blue, giving her an ethereal look.
The butterfly kite I'm holding is because kites will be one of the main elements of this event.
The boy gave me a bright blue hood with gold lotus flowers and a ruby. Two straps hung down from the back of my neck, giving it a very elegant look.
She wore a warm gold cloak over a maroon overcoat, with her inner garment and trousers also in warm gold. On her feet were dark blue boots, adorned with flowing gold clouds. In her hand she carried a swallow kite, and on her back was a backpack embroidered with a tiger's head, inside which were red eggs.
The children's clothes were all paired with gold lock necklaces. The gold locks were exquisitely crafted, covered with gold beads, and adorned with two peaches made of gold wire, each containing two pieces of agate. The boys' necklaces were made of light blue agate, while the girls' necklaces were made of pink agate; they were extremely beautiful.
The parents' clothes were similar to those of the two children, except that the mother's clothes had a begonia and pomegranate flower print. The father's cloak had a lotus flower print, the same color as his hood. The hat the father wore was not a hood, but a felt hat.
The mother held a round fan, embroidered with peonies and butterflies.
The father held a string of prayer beads in his hand, which were made of jujube-red jade.
There were also two sets of clothes for the elderly. The men's clothes consisted of a gray-blue outer garment and a maroon inner garment printed with auspicious and longevity symbols. He wore a felt hat like his father, and carried a bamboo cane with a small gourd hanging from the end. The gourd was glossy and smooth, indicating that it had been handled quite often.
A light blue jade pendant carved with a bat and adorned with red tassels hangs from the stem of the gourd, swaying gently as you walk.
The woman wore a sleeveless, gray-blue jacket over a maroon inner garment with the same printed pattern as the men's. On her head was an emerald headband, adorned with numerous tiny gold-inlaid gemstones.
Her hair was styled in a low bun, secured with a phoenix-carved hairpin. The hairpin was made of gold, very thick, and adorned with short, multi-jeweled tassels at the end.
The women's version also has another hairstyle, the peony bun, paired with a phoenix hairpin, a hair ornament, and a silk begonia flower back ornament.
This is a complete six-piece parent-child outfit set. Except for the two collars for the child and the cane for the grandfather, the rest can be purchased in stores. Convenient; no need to complete any tasks to get it.
As for the three items that are hard to obtain, they are easy to acquire: you can get one by hosting a family gathering, one by going on two outings, and one by visiting the Children's Palace together.
Lin Shuying also considered that many single players or those whose families are unable to come to play could go to the Children's Palace to find children without family members to form a respect-for-the-elderly and care-for-the-child team.
What if you don't get old?
With this in mind, Lin Shuying asked Lin Qiaoqiao if there were any nursing homes or places in the interstellar world for elderly players without family. If there were many, she would build a Peach Blossom Village specifically for older players. That way, players could find friends across generations and complete their current missions.
If not, perhaps we should change the rules of the game.
Surprisingly, there are quite a few nursing homes in the interstellar world. Many of the elderly people there have no children. After all, times have changed, and it's normal to live a single life or be a childless couple. As long as they don't harm society or promote opinions detrimental to social development, they have the freedom to choose.
Parents will also view their children's choices with kindness, as long as they can take responsibility for their choices.
Lin Shuying admired StarCraft for this, as it had a "childless retirement pension." Once someone decided to be childless or single, they could open an account to deposit into this pension fund. This pension was guaranteed to retain its value, with monthly deposits made into the personal account that no one else could touch. Funds for retirement homes would also be deposited into this account. This had many advantages, primarily preventing abuse in retirement homes. Because the account holder could stop payments at any time via their personal terminal, a third-party account supervisor would come to the site to check the situation once payments stopped…
It's a very complicated system, but this complexity ensures the elderly's treatment and stability. In return, any money the elderly don't spend before their death goes into the organization's public account, serving as capital for its operations and charitable purposes. All of the organization's profits are completely transparent and open to the public...
Getting back to the point, now that it exists, Lin Shuying can design Peach Blossom Village. She'll leave the contacting to Lin Qiaoqiao; she'll be designing the game.
At the same time, we told the game design team about many gameplay procedures so that they could check the data balance and find bugs.
Lin Qiaoqiao turned and found Xiao Anlan, the planet lord's secretary. Xiao Anlan frowned. What did Qingfengyi want with the elderly player?
Older players are of little use; it is the younger generation that is truly useful for the planet's development.
Lin Qiaoqiao reported her idea to the planet master, who then strongly supported it!
Xiao Anlan asked, puzzled, "Planet Master, why should we accept the elderly? More elderly people mean fewer workers, which means a greater burden of elder care on us, and more resources will be consumed..."
Retirement is not something to be taken lightly. The planet is only so big; if there are more elderly people than young people, any life form is in danger if the ratio of the elderly, middle-aged, and young is unbalanced.
The planet's owner chuckled, "But these elderly people aren't residents of our planet. We're not responsible for the increase in their pensions; instead, we can charge them a service fee for coming here to live in retirement. Make sure you understand: we're serving them, not providing for their retirement. What is service? It's one of the industries that generates revenue, understand?"
Xiao Anlan was enlightened!
"It's my fault for not thinking it through. I'll take care of it right away. It's just that we're currently heavily supporting the childcare industry, and most of our resources are going to it, while elderly care institutions..."
The planet's mistress laughed and said, "Don't worry, just go and get the investment. Investment is not a problem. I'll go have some tea with those ladies and talk about some sure-fire deals. Remember to let Qingfengyi know; I hope the projects he undertakes are commensurate with the investment I've secured for them."
Xiao Anlan nodded in agreement and went back to discuss it with Lin Qiaoqiao.
After designing the game costumes, Lin Shuying began designing the gameplay, which mainly involved spring outings and kite flying. Since it was a spring outing, it needed to be a place with beautiful mountains and clear waters, and spectacular scenery.
Otherwise, there's nothing fun to do.
She thought of the Xianxia system that had been frequently tested recently, and decided that she could release a portion of the map first as a spring outing adventure. She could also add a few immortals and wandering knights so that players could obtain magical items.
In this way, when Qingfengyi begins the cultivation chapter, it feels like unlocking and exploring little by little, gradually leading the world into the cultivation world smoothly, without feeling abrupt. This step-by-step approach also allows for continuous testing of the game platform's new programming design, reducing bugs that may appear later—it's getting better and better the more you think about it.
The event design was completed very quickly.
Then I realized we hadn't come up with a name for the event. I racked my brains for ages, but still couldn't think of anything. We finally settled on "Hidden Homes in the Clouds, Springtime Mountain Scenery" the day before the event was about to begin.
RPAGF